Roukurai's Profile Picture

Contact Information

Soft Skills

  • Lifelong Learning
  • Solution Seeker
  • Teamwork
  • Self-taught
  • Reverse Engineering

Languages

  • Spanish: Native or Bilingual Proficiency
  • English: Native or Bilingual Proficiency

Interests

Game development, Programming, Algorithms, AI Creation, Rube Goldberg

Work Experience

Jr Support Engineer - Red Chapina

09/2023 - Present Guatemala, Guatemala

  • Resolved reported issues, detected and reported anomalies based on system alerts.

Reservations Sales Representative - Allied Global

06/2023 - 09/2023 Guatemala, Guatemala

  • Closed hotel reservation appointments, located alternative solutions by staying up-to-date with current supply and demand.

Corporate Office Customer Service Representative - Allied Global

05/2021 - 06/2023 Guatemala, Guatemala

  • Handled escalated customer service issues, finding timely solutions.
  • Identified key patterns in customer complaints and developed procedures for easier handling.

Organizations

Lead Game Designer - Kurai Studios

12/2021 - Present Guatemala, Guatemala

Hard Skills

Front-End Development

HTML
CSS
JavaScript
Excel Blender Voicemeeter

Personal Projects

No Budget Game

After learning the basics of the Godot game engine, worked on a mashup between Super Mario and Flappy Bird, an endless procedurally generated platformer with bosses. All development was done by me.

Seed Base Procedural Terrain/Map Generator

Dwelled into the knowledge of pseudorandom Perlin Noise value generation to be used to create seamless transitions between ranges of values, which can be used for zoomed-out map visualization as well as real-time creation upon player movement.

Dummy Game

Dummy Game

A thrilling platformer where you must navigate treacherous levels and defeat pixelated enemies.

  • Windows
  • Linux
  • Controller

Education

University - Universidad de San Carlos de Guatemala

01/2019 - Present Guatemala, Guatemala

Achievements

Participated in the Global Game Jam 2022 (02/2022) - Participated alongside GamedevGT in a 3-day long Game Jam where I created Fang N Fing as Kurai Studios.